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Online vocational skill training

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Online vocational skill training

Country
Sector
Most major industry classification systems use sources of revenue as their basis for classifying companies into specific sectors, subsectors and industries. In order to group like companies based on their sustainability-related risks and opportunities, SASB created the Sustainable Industry Classification System® (SICS®) and the classification of sectors, subsectors and industries in the SDG Investor Platform is based on SICS.
Education
Sub Sector
Most major industry classification systems use sources of revenue as their basis for classifying companies into specific sectors, subsectors and industries. In order to group like companies based on their sustainability-related risks and opportunities, SASB created the Sustainable Industry Classification System® (SICS®) and the classification of sectors, subsectors and industries in the SDG Investor Platform is based on SICS.
Education Technology
Indicative Return
Describes the rate of growth an investment is expected to generate within the IOA. The indicative return is identified for the IOA by establishing its Internal Rate of Return (IRR), Return of Investment (ROI) or Gross Profit Margin (GPM).
> 25% (in ROI)
Investment Timeframe
Describes the time period in which the IOA will pay-back the invested resources. The estimate is based on asset expected lifetime as the IOA will start generating accumulated positive cash-flows.
Medium Term (5–10 years)
Market Size
Describes the value of potential addressable market of the IOA. The market size is identified for the IOA by establishing the value in USD, identifying the Compound Annual Growth Rate (CAGR) or providing a numeric unit critical to the IOA.
< USD 50 million
Average Ticket Size (USD)
Describes the USD amount for a typical investment required in the IOA.
USD 1 million - USD 10 million
Direct Impact
Describes the primary SDG(s) the IOA addresses.
Quality Education (SDG 4) Decent Work and Economic Growth (SDG 8)
Indirect Impact
Describes the secondary SDG(s) the IOA addresses.
Industry, Innovation and Infrastructure (SDG 9)

Business Model Description

Investment in B2C education technology (EdTech) to provide online vocational training for those who want skill training or upskill. The training may be supplemented by offline training in selected areas (Online Merge Offline (OMO).

Manabie: a new tech platform providing formal education services in Vietnam, focusing on building high-quality educational content both online and offline; 350.000 students downloaded the app (3). It received USD 4.8 m investment from Do Venture, F99, and Palexy.

Hocmai: offers an e-learning app with 4 million fee-based registered users (3). Hocmai won a silver medal for digital content in the 2019 ASEAN ICT Awards 2019 contest. The business secured investment from Galaxy in 2020; the value of the deal is not disclosed.

Expected Impact

This IOA provides opportunities to access vocational training, and acquire jobs for a large population, including women and those who are living in rural/ remote areas.

How is this information gathered?

Investment opportunities with potential to contribute to sustainable development are based on country-level SDG Investor Maps.

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Country & Regions

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Country
Region
  • Vietnam: Northern Key Economic Zone
  • Vietnam: Eastern South Region
  • Vietnam: Central Key Economic Zone
Learn more

Sector Classification

Situate the investment opportunity within sustainability focused sector, subsector and industry classifications.
Sector

Education

Development needs
Vietnam experiences a shortage of skilled labor, with 33.8% of enterprises facing difficulty in recruiting professionals or technically qualified workers, locally (1, 12). This gap is further exacerbated by low enrollment in higher education at 30%, compared with 50% in China and Malaysia (6), along with the disparity in access to education across income groups. (7)

Policy priority
Vietnam service sector development strategy (Decision 531/QD-TTg-2021) focuses on enhancement of education quality, technology application, human resource development in the technical area, technology, business management, and social management, and institution improvement for the education sector. (8)

Gender inequalities and marginalization issues
Untrained female workers receive lower wages (about USD 230/month) than trained workers (about USD 280/month); lack of skills, especially digital skills among female migrants in cities, results in marginalization of such workers in the job arena due to increasing automation in various industries. (9)

Investment opportunities introduction
Vietnam's government expenditure on education has been 5 – 6% of GDP in the last 10 years (16); By adding household contribution to education, total expenditure towards education would reach ~8%, equivalent to more than USD 20 billion (17)

Key bottlenecks introduction
Access to significantly large land banks and high capital expenditure required for businesses using a brick-and-mortar institutional structure can prolong the set-up time; the pool of high-quality talents for the sector is also limited and cannot be filled up quickly.

Sub Sector

Education Technology

Development needs
Education Technology (EdTech) in Vietnam is in a nascent stage, and is currently, not a significant contributor to tackling the issue of Vietnam's untrained workforce which accounts for about 74% of the 51 m labor force (1). However, given a high smart phone penetration rate, EdTech can potentially reach out to a large population that needs vocational training.

Policy priority
Directive 24/CT-TTg - Digital education is encouraged to improve education quality, and provide access to education for students from different regions and at different times (13). The policy also offers support for the development of skilled human resources, especially in digitalization & international integration (10).

Gender inequalities and marginalization issues
Currently, more than 70% of rural female workers in Vietnam do not have access to vocational training due to limited educational qualifications and occupational skills, thereby limiting their access to gainful and quality employment opportunities. (14)

Investment opportunity's introduction
Vietnam's Edtech market is potentially worth USD 3 billion in 2021, up from about USD 2 billion in 2019; the rise of online education, further induced by COVID-19, has the potential to prepare the country's workforce for an increasingly digital and globalized market. (15)

Key bottlenecks introduction
the relevant education regulations are designed specifically for brick-and-mortar class format, not for the practical processes of EdTech which is delivered online.

Industry

Educational Technology

Pipeline Opportunity

Discover the investment opportunity and its corresponding business model.
Investment Opportunity Area

Online vocational skill training

Business Model

Investment in B2C education technology (EdTech) to provide online vocational training for those who want skill training or upskill. The training may be supplemented by offline training in selected areas (Online Merge Offline (OMO).

Manabie: a new tech platform providing formal education services in Vietnam, focusing on building high-quality educational content both online and offline; 350.000 students downloaded the app (3). It received USD 4.8 m investment from Do Venture, F99, and Palexy.

Hocmai: offers an e-learning app with 4 million fee-based registered users (3). Hocmai won a silver medal for digital content in the 2019 ASEAN ICT Awards 2019 contest. The business secured investment from Galaxy in 2020; the value of the deal is not disclosed.

Business Case

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Market Size and Environment

Market Size (USD)
Describes the value in USD of a potential addressable market of the IOA.

< USD 50 million

CAGR
Describes the historical or expected annual growth of revenues in the IOA market.

Varied by the products. High CAGR is reported to be 44% (5)

Critical IOA Unit
Describes a complementary market sizing measure exemplifying the opportunities with the IOA.

2m students registered for vocational training annually. Less than 30% of workers are trained (2)

Investment in EdTech in Vietnam is strong: USD 50 million in 2019. Various venture funds and angels are active in the market, e.g Forge Ventures, Venturra Discovery, iSeed (2)

The average share of expenses for education in Vietnam households' budget is estimated to be 30% (18)

Government supports education through various initiatives, including vocational training - Vietnam's annual expenditure on education is approximately 20% of total national budget, equivalent to 5% of GDP (11)

Indicative Return

ROI
Describes an expected return from the IOA investment over its lifetime.

> 25%

Several venture funds in Vietnam have invested in EdTech sector, generating average ROE of about 20 - 30%.

Investment Timeframe

Timeframe
Describes the time period in which the IOA will pay-back the invested resources. The estimate is based on asset expected lifetime as the IOA will start generating accumulated positive cash-flows.

Medium Term (5–10 years)

Varied by product and target segment. Current investment by venture funds suggests < 5 years. It usually takes time for players to attract a sufficient number of students to their platform.

Ticket Size

Average Ticket Size (USD)
Describes the USD amount for a typical investment required in the IOA.

USD 1 million - USD 10 million

Market Risks & Scale Obstacles

The major challenge for education startups is to integrate new technologies into the learning practice and exploit the needs of schools, teachers, and students to create better remote online learning experiences, and in a short duration of time.

Business - Supply Chain Constraints

Various issues: Learners are distracted, teachers are not familiar with online teaching practice, and the Edtech platform may not be well designed to address key practical issues.

Impact Case

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Sustainable Development Need

Shortage of skilled labor can be resolved using EdTech platforms to ensure sustainable economic development. Currently, 80% of electronic companies face difficulty in recruiting highly skilled labor (23). The same issue persists in ICT (22), logistics, and many other sectors.

COVID-19, as well as the development of 4.0 version of industrial revolution has necessitated the need for development of e-learning applications for training solutions.

Gender & Marginalisation

More than 70% of rural female workers in Vietnam are not able to access vocational training (14). This is generally perceived as being due to both accessibility and affordability.

Expected Development Outcome

Improve access to the latest, state-of-the-art infrastructure and facilities for quality vocational training for the population as a whole, hence improving businesses' performance, increasing income for the people, and reducing regional disparities and marginalization issues.

Gender & Marginalisation

Enable women burdened with household work and people in rural/semi-rural areas to gain from opportunities for technical & vocational training for upskilling / skilling.

Primary SDGs addressed

Quality Education (SDG 4)
4 - Quality Education

4.3.1 Participation rate of youth and adults in formal and non-formal education and training in the previous 12 months, by sex

Current Value

Rate of trained laborers who obtained certificates and diplomas in Vietnam: 26% in 2021 (25)

Target Value

The rate of trained workers will increase to 70-75%, of which the rate of those who obtained certificates and diplomas will reach 30% (by the end of the term 2021-2025) to 40% by 2030 (26).

Decent Work and Economic Growth (SDG 8)
8 - Decent Work and Economic Growth

8.3.1 Proportion of informal employment in total employment, by sector and sex

Current Value

55% in 2019, but increased by 1.3% by the end of Sep 2020 to 56.3% (35)

Secondary SDGs addressed

Industry, Innovation and Infrastructure (SDG 9)
9 - Industry, Innovation and Infrastructure

Directly impacted stakeholders

People

Population graduated from schools or those that want to upgrade skills, learn new skills, to keep up with demand in the workplace.

Gender inequality and/or marginalization

Reduced regional disparities as women/ marginalized groups, especially in remote areas, benefit from improved access to standardized quality vocational training.

Planet

Usage of digital platforms will result in reduced usage of paper resulting in the protection of the environment; Reduce environmental burden as companies can leverage technology.

Corporates

Vocational training businesses benefit from easy-to-use and better management systems.

Improved social security resulted from lower unemployment.

Indirectly impacted stakeholders

People

Improved quality of life with increased income, globally competitive workforce

Planet

Technology-based solutions would result in a lesser requirement for commuting, thereby reducing the level of vehicular pollution

Corporates

Better quality of workforce helps in generating better results; industrial businesses will improve performance as a result of having skilled labor available in the market as demand.

Public sector

More revenue income, and social welfare budget due to increased revenue from businesses.

Outcome Risks

Revenue may not be sufficient to justify the model if the products are not designed to tap into market demand.

Lack of digital devices at the learners' side will undermine the coverage of the model.

Lack of linkage to industries or absence of placement assistance may restrict the learners in job seeking after graduation, leading to reduced interest in the training courses.

Gender inequality and/or marginalization risk: traditional culture and marginalization may limit women's/ marginalized groups' access to the online training service.

Impact Risks

Unaffordable costs or poor digital connections may undermine the accessibility of such courses for low-income or remote groups.

Poor understanding of key skills can hamper the ability of educators to equip the next-generation workforce with the required skill-set.

Gender inequality and/or marginalization risk: Disparities (in quality of education, workforce, and salaries) may arise if the model isn't efficiently managed by personnel (who lack digital skills).

Impact Classification

C—Contribute to Solutions

What

Investment in Edtech solutions to provide online access to a wide range of vocational/ soft skill training courses

Who

Underserved; the population as a whole, especially those living in rural or remote areas, and the communities of businesses seeking skilled labors

Risk

While the model has been proven to work in reality, access to the service may be undermined by the limited income of some groups and unreliable internet connection.

Contribution

The GoV's budget for education, training, and vocational training for the period 2012-2019 is estimated at USD 7,1 billion (19)

How Much

Vietnam's untrained workforce that accounts for about 74% of the 51 m labor force will have better opportunities for skilling and upskilling (1).

Impact Thesis

This IOA provides opportunities to access vocational training, and acquire jobs for a large population, including women and those who are living in rural/ remote areas.

Enabling Environment

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Policy Environment

GoV, 2239/QĐ-TTg: Vocational education development strategy for the period of 2021 - 2030, with a vision to 2045. Key objective: Rapidly develop vocational education to meet the diverse needs of the labor market (31)

GoV, Directive No. 24/CT-TTg of the Prime Minister: Encourage businesses to set up vocational education institutions; facilitate access to credit by vocational education institutions (4)

GoV, Directive No. 24/CT-TTg of the Prime Minister: promote the development of skilled human resources, especially highly skilled human resources in order to raise the level of Vietnamese labor skills (4)

Financial Environment

GoV, Circular 219/2013/TT-BTC: Preferential value-added tax (0%) for vocational training (33)

GoV, Decree 69/2008/NĐ-CP: encourage the social mobilization of resources for investment in education, vocational training, health, culture, sports, and environment. Various incentives: access to land, tax exemption, and access to a loan at a concessional lending rate (34)

Regulatory Environment

Law on Vocational Training, 74/2014/QH13: regulations on the vocational education system; organization and operation of vocational education institutions; rights and obligations of organizations and individuals participating in vocational education activities (32)

Education law: Relevant regulations are for traditional training (in-class) (29); adjustments are being made to accommodate EdTech. Registration should cover educational & technology activities

GoV, Decree 143/2016/NĐ-CP: Regulations on investment and operation conditions in the field of vocational education and training (28)

GoV, Circular 09/2021/TT-BGDDT: provides information on specific requirements for the management and organization of online education. This covers general education institutions and continuing education institutions (30)

Marketplace Participants

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Private Sector

A number of Edtech businesses exist in the market(27): Broad Online Learning Platforms (Kyna.vn, Unica, Edumall, Brands Việt Nam, Wikilady, Adabook, Testbank, Alada, etc.); Tech Learning (Code4Startup, CoderSchool, MClass, etc.); Enterprise Learning (Nexedu, OMT, DES, etc.);

Government

Government: Ministry of Education, Directorate of Vocational Education and Training, Ministry of Labor Invalids and Social Affairs, (MOLISA), provincial governments

Multilaterals

Multilaterals: European Union (EU, Development Programme (UNDP), Asian Development Bank (ADB) World Bank (WB), United Nations International Children's Emergency Fund (UNICEF).

Non-Profit

Non-Profit: Vietnam Association for Vocational Education and Training and Social Wok (VAVET SW), Vietnam Association for Education Equipment (VAEE), Association of Vietnam Universities and Colleges (AVU&C), Global Association of Economics Education (GAEE)

Target Locations

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country static map

Vietnam: Northern Key Economic Zone

Online models - location does not matter since the learners across regions may join the EdTech platforms. If the investment is an on & off-line model, a physical presence may be needed in the targeted location. It can start in Hanoi, Ho Chi Minh, and Danang, and then roll out to rural areas.

Vietnam: Eastern South Region

Online models - location does not matter since the learners across regions may join the EdTech platforms. If the investment is an on & off-line model, a physical presence may be needed in the targeted location. It can start in Hanoi, Ho Chi Minh, and Danang, and then roll out to rural areas.

Vietnam: Central Key Economic Zone

Online models - location does not matter since the learners across regions may join the EdTech platforms. If the investment is an on & off-line model, a physical presence maybe needed in the targeted location. It can start in Hanoi, Ho Chi Minh, and Danang, and then roll out to rural areas.

References

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